Showing posts with label harley. Show all posts
Showing posts with label harley. Show all posts

Saturday, April 9, 2011

Some 3D Renders

This is also posted on The Requiem Ride blog, but figured I'd post this here too.

Just finished some 3d modeling of my knucklehead chopper for The Requiem Ride. One lucky winner will have their bike modeled like this one here and put in the animation. Ive been getting some great submissions. Keep them coming!

The textures (color) will come later when I'm creating them for everything else in the animation.

I know theres obvious nuts, bolts, lines, and linkage missing but once its animated with moving backgrounds etc, you're never going to see it. As of now the models are simple with just the right details.






Monday, March 8, 2010

Old harleys sure do have some hard lines to follow....

Did a little more work on the 3d Knucklehead! Its now a roller!

Just finished the front end tonight, about another 6 hours worth of work.

Now remember folks, there are no measurements taken, no number crunching to get these models made. I am doing this all by eye and a few reference photos. The best way I can explain to people how I do my 3d work is like modeling with clay. You start with one simple shape, and just start forming it into what you want. This isnt the kind of program where you enter a bunch of numbers, hit ENTER and its done. This takes a critical artistic eye, and a strong sense of space and form.


Monday, February 15, 2010

Some new 3D work

Straight Leg Harley frame. Modeled in Maya, no measurements what so ever. Its all done by eye using imported blue prints. Overall there is about 8 hours of work in this.